Block Ops Texture Pack
Call of Duty has become a pretty well known title in the gaming world. I didn’t think it would take long for some PVP addict to make a texture pack of their favorite FPS shooter. Although a lot of people don’t like Call of Duty and how the various games play, one can appreciate the work put into the pack to make a fairly accurate representation of Call of Duty Black Ops in Minecraft. The pack is understandable but I can’t say I liked it. The textures are geared towards the zombies gamemode of Black Ops and tries too fit textures in the wrong places. The pack is used the same as any other. It is just selected from your resource packs list after you’ve installed it.
Block Ops Texture Pack for Minecraft 1.8.9, 1.8.8 and 1.7.10 Main Features
- Textures entirely themed after Call of Duty Black Ops zombies gamemode
- Odd, misplaced textures
- Textures similar to default
How to use the Block Ops Texture Pack for Minecraft 1.8.9, 1.8.8 and 1.7.10
You only have to select the pack from your resource packs list once you’ve downloaded and installed it.
Block Ops Texture Pack for Minecraft 1.8.9, 1.8.8 and 1.7.10 Pros and Cons
The texture pack tries its hardest to represent Call of Duty in Minecraft. The textures, although they are acceptable quality, I feel are put in the wrong places. The textures that have been done are the best representations of Black Ops items and weapons in x32 resolution but seem to drift away from what Minecraft truly is. It would have been better to have this pack for a Call of Duty mod rather than just swap swords for assault rifles. Frankly, Minecraft and Call of Duty don’t mix very well.
How to Install Block Ops Texture Pack for Minecraft 1.8.9, 1.8.8 and 1.7.10
- Download Optifine
- Find your .minecraft, navigate to your bin folder
- Open your minecraft.jar using WINRAR or 7Zip (or programs like them)
- Delete your META-INF
- Drag files from the Optifine ZIP file into your minecraft.jar
- Move the textures pack into your resource packs folder and enjoy
- Download MCPatcher
- Move your texture pack into your resource packs folder
- Run the MCPatcher application and click “patch”